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Kcel Chim
Caldari Arcane Technologies The Five
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Posted - 2006.11.29 18:08:00 -
[1]
Originally by: konkord
Originally by: Evelyn Exe
Originally by: Kathar Narka reply
Thanks for the excellent reply Kathar, very well put.
Is it a good reply? Well written yes but i wonder why ASCN was chosen as a target (an alliance not known for its combat backbone) over say 2 more capable, smaller target such as MC and someone else.
Why? because ASCN were ripe targets. Big enough not to get grief over 'bullying' and with a combatative/industrial pilot ratio that was sympathetic to an easy fight. I would have done the same, BoB, but dont think we were the only possible target.
Thats why Ascn lost all its credibility. Youre whining you get attacked by a small pvp alliance and portray yourself as some poor industrial guy who just wants to dig the rocks.
Ascn was choosen because youre a) the biggest alliance memberwise in the game b) one of the supposed to be "titans" of eve c) throw your polticial weight around like a superpower d) act like a superpower when it comes to dealing with neighbours and "lesser beeings" (Cyvok still hasnt learned from the Xetic days it seems) and e) build outposts and titans and capital ships and gloat about it and your general wealthyness in public f) because your pvp is sooo weak (sarcasm) that youre constantly warring other neighbours (RA) or go on roadtrips North if youre bored or claim that you pulled the major weight in EC against trust...
Take all those points together and think again about the poor miner bloke who is just in an industrial alliance.... Doesnt match ? Thought so.
Cyvok gets schooled a second time in the same lesson he failed with Xetic at. If you dont have the muscles dont run your mouth / attract a beating.
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Kcel Chim
Caldari Arcane Technologies The Five
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Posted - 2006.11.30 06:28:00 -
[2]
Originally by: Seleene What happens to all of the bravado and "Spin This" when AZN falls?
Cyvok will claim that AZN was a completely unimportant system with crap ore and laughable npcs and losing it was more of a blessing than a defeat for ASCN.
He will further claim that the next kali expansion will "level the playingfield" and that there is a secret plan in the work which will change the outcome dramatically. Once done with that part he will go on for an hour how all Ascn members are loving dads with good jobs while their opposition are lowlife scum living in basements.
In short denial and business as usual until CLS will run for the hills to get their isk printing maschines out of harms way. Either by signing a seperate peace treaty, "the Xetic solution" or by making a break for it with freighters.
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Kcel Chim
Caldari Arcane Technologies The Five
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Posted - 2006.12.01 12:40:00 -
[3]
Edited by: Kcel Chim on 01/12/2006 12:44:44
Originally by: Moghydin It seems that BoB accepts new characters into its ranks May be there are e few relatively new guys in your alliance, but those seem to be exceptions (may be RL friends of some vets). When I see BoB in local, I sometimes open the char info and look at employment history. 75% approx. I see 2004 character, sometimes it's 2003, very rare I see 2005 chars. I know those who joined BoB out of my 1-st in-game alliance. All of them are FC's or PvP corp directors, who already were vets when I was a fresh n00b. Are you trying to prove that all those guys who roam around in command ships and HACs are noobs with 5 mill sp? Or those who use T2 large guns in fleet fights joined game 2 months ago?
Facts speak for themselves, BoB is the most elitist vet oriented alliance in game. And don't try to spin that as an attempt to justify anything. For me the better the opponent the better the challenge.
as dbp pointed out bob recruits not based on skillpoints. This doesnt mean they recruit every noob they can get their hands on either (hello ascn). So far bob recruitment strategy (as far as i can from my own pov judge) has been to recruit ppl "known" within their alliance which bring already the needed community spirit and "mature" approach required to run a powerhouse. As much as local smack or forum posturing might taint that sometimes, to run such a powerhouse it requires two things, loyalty and discipline (sp?).
Their low overall numbers (enforced by the wish to stay relatively small) and their strictly on invites based recruiting system prevents huge waves of newcomers joining. Combine that with the general attitude "once bob ill stay bob until the servers die" and you have a stable playerbase of vets combined with some fresh blood (which somehow got the attention for an invite).
So my conclusion is that skillpoints indeed dont matter much because the bob directors know that within their time in bob ppl will advance to the needed levels and they know that there are many different tasks you can specialize in. 1000 titan pilots arent needed like not everyone "must fly a battleship" either. To characterize Bob as a "high skp consuming demon who just beats up poor noobs" is hillarious and wrong considering the fact that most alliances have a solid core of high skp pilots and that unless u want to fly capital ships u have reached a solid allround (t2 guns, drones, all ships)pvp level at 20 mil skp which equals to 12+ months playtime. Highly specialized (one one small shiptype, one weapontype and only the required supportskills)you can reach that long before. That this is possible even on an alliance wide scale was illustrated not long ago by Goonswams internal info beeing leaked, uncovering their huge capital program. Not to mention due to allowed charactertransfers (for isk) it is also possible to buy "high skillpoints" for little money if an alliance would really need them.
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Kcel Chim
Caldari Arcane Technologies The Five
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Posted - 2006.12.01 16:14:00 -
[4]
Originally by: Yeggstry
Focht?! :D /me waves
Long time no see, had a feeling you'd pop up in here :P
hey yeggstry, im not popping up here ive been here since the start. welcome onboard m8, hope u enjoy the fighting and the game. Ill try to catch you next time i visit irc or login for an extended time.
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